The name Zdët Ëwhi Med is derived from the Wood Elvish language, as Zdët Ëwhi Med was founded by Apogata Phiegror, who was culturaly Wood Elven.
Climate
Zdët Ëwhi Med has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a freezing -7°C (20°F). Zdët Ëwhi Med receives an average of 158 cm/y (62 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Zdët Ëwhi Med covers an area of nearly 452 km2 (180 mi2), and an average elevation of 3190 m (10465 ft) above sea level.
Overview
Zdët Ëwhi Med was founded durring the late 14th century in fall of the year 1299, by Apogata Phiegror. The establishment of the new community went well, with no major obsticles durring construction.
Zdët Ëwhi Med was built using the conventions of Wood Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Zdët Ëwhi Med is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Zdët Ëwhi Med is buildings are arranged arrounded highly ordered system of restrictive flagstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Zdët Ëwhi Med's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Zdët Ëwhi Med's unusual though effective defenses are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.
Zdët Ëwhi Med has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Zdët Ëwhi Med’s streets. A look around Zdët Ëwhi Med has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Zdët Ëwhi Med long.
Civic Infrastructure
Zdët Ëwhi Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Zdët Ëwhi Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Zdët Ëwhi Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Zdët Ëwhi Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Zdët Ëwhi Med's parks.
Zdët Ëwhi Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Zdët Ëwhi Med.
Zdët Ëwhi Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Zdët Ëwhi Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Zdët Ëwhi Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Zdët Ëwhi Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Zdët Ëwhi Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Zdët Ëwhi Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Zdët Ëwhi Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Zdët Ëwhi Med's public wards, blessings, and other arcane systems.
Zdët Ëwhi Med has an Arcane Academy which provides higher education in the arcane sciences.
Zdët Ëwhi Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Zdët Ëwhi Med's grid is powered by an arcane means.
Zdët Ëwhi Med possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Zdët Ëwhi Med has a first rate hospital which caters to anyone in need of long term medical care.
Zdët Ëwhi Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Zdët Ëwhi Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Zdët Ëwhi Med's natural decorations nor waterways.
Zdët Ëwhi Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Zdët Ëwhi Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Zdët Ëwhi Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Zdët Ëwhi Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
The law within Zdët Ëwhi Med is highly corrupt, or does not apply to certain favored groups or castes. Strangers might be fleeced by local lawmen, evildoers can be absolved by a payment, and powerful gentry do as they please.
Zdët Ëwhi Med's town hall was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.
Due to the actions of local Kami, spring is short in Zdët Ëwhi Med.
The Udaeus near Zdët Ëwhi Med are known to be more aggressive than normal.
Zdët Ëwhi Med's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves gestures to channel Conjuration energies of tier 1 via throat singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 195
Farmers: 287
Farm Laborer: 532
Hunters: 425
Milk Maids: 287
Ranchers: 137
Ranch Hands: 299
Shepherds: 259
Farmland: 431207 m2
Cattle and Similar Creatures: 26617
Poultry: 319413
Swine: 21294
Sheep: 1064
Goats: 212
Horses, Mounts, and Beasts of Burden: 10647
Craftsmen
Arms and Toolmakers: 231
Blacksmiths: 247
Bookbinders: 128
Buckle-makers: 147
Cabinetmakers: 236
Candlemakers: 380
Carpenters: 317
Clothmakers: 273
Coach and Harness Makers: 112
Coopers: 273
Copper, Brass, Tin, Zinc, and Lead Workers: 157
Copyists: 101
Cutlers: 91
Fabricworkers: 259
Farrier: 546
Furriers: 70
Glassworkers: 380
Gunsmiths: 206
Harness-Makers: 102
Hatters: 215
Hosiery Workers: 76
Jewelers: 115
Leatherwrights: 280
Locksmiths: 109
Matchstick makers: 166
Musical Instrument Makers: 154
Painters, Structures and Fixtures: 128
Paper Workers: 154
Plasterers: 143
Pursemakers: 180
Roofers: 108
Ropemakers: 107
Rugmakers: 101
Saddlers: 204
Scabbardmakers: 234
Scalemakers: 115
Scientific, Surgical, and Optical Instrument Makers: 69
Sculptors, Structures and Fixtures: 104
Shoemakers: 99
Soap and Tallow Workers: 308
Tailors: 734
Tanners: 136
Upholsterers: 152
Watchmakers: 141
Weavers: 295
Whitesmiths: 85
Merchants
Adventuring Goods Retellers: 72
Arcana Sellers: 72
Beer-Sellers: 141
Booksellers: 171
Butchers: 266
Chandlers: 259
Chicken Butchers: 291
Entrepreneurs: 109
Fine Clothiers: 295
Fishmongers: 280
Florists: 65
Potion Sellers: 177
Resellers: 425
Spice Merchants: 140
Wine-sellers: 226
Wheelwright: 174
Woodsellers: 102
Service workers
Bakers: 709
Barbers: 608
Coachmen: 161
Cooks: 394
Doctors: 256
Gamekeepers: 171
Grooms: 94
Hairdressers: 394
Healers: 291
Housekeepers: 295
Housemaids: 560
House Stewards: 287
Inns: 105
Laundry maids: 200
Maidservants: 425
Nursery Maids: 200
Pastrycooks: 367
Restaurateur: 462
Tavern Keepers: 409
Specialized Laborer
Ashworkers: 144
Bleachers: 96
Chemical Workers: 60
Coal Heavers: 221
In-Town Couriers: 236
Long Haul Couriers: 217
Dockyard Workers: 221
Gas Workers: 51
Hay Merchants: 88
Leech Collectors: 276
Millers: 253
Miners: 231
Oilmen and Polishers: 154
Postmen: 241
Pure Finder: 139
Skinners: 287
Sugar Refiners: 60
Tosher: 174
Warehousemen: 443
Watercarriers: 239
Watermen, Bargemen, etc.: 332
Skilled Laborers
Accountants: 139
Alchemist: 157
Clerk: 212
Dentists: 109
Educators: 283
Engineers: 156
Gardeners: 108
Mages: 81
Plumbers: 117
Pharmacist: 126
Professors: 46
Scientists: 80
Wizards: 46
Civil Servants
Adventurers: 104
Bankers: 155
Civil Clerks: 231
Civic Iudex: 118
Consultants: 68
Exorcist: 253
Fixers: 125
Kami Clerk: 199
Landlords: 202
Lawyers: 127
Legend Keepers: 180
Militia Officers: 709
Monks, Monastic: 322
Monks, Civic: 322
Historian, Oral: 241
Historian, Textual: 128
Policemen, Sheriffs, etc.: 241
Priests: 462
Rangers: 156
Rat Catchers: 167
Scholars: 166
Spiritualist: 212
Slayers: 60
Storytellers: 417
Military Officers: 367
Cottage Industries
Brewers: 332
Comfort Services: 409
Enchanters: 120
Herbalists: 120
Jaminators: 322
Needleworkers: 394
Potters: 177
Preserve Makers: 287
Quilters: 156
Seamsters: 532
Spinners: 295
Tinker: 113
Weaver: 287
Artists
Actors: 113
Architects: 41
Bards: 169
Costumers: 64
Dancers: 125
Drafters: 69
Engravers: 82
Fine Furniture Carpenters: 52
Glaziers: 114
Inlayers: 97
Musicians: 322
Painters, Art: 56
Playwrights: 109
Sculptors, Art: 92
Wood Carvers: 367
Writers: 409
Produce Industries
Butter Churners: 354
Canners: 332
Cheesmakers: 354
Ice Merchants: 47
Millers: 217
Picklers: 183
Smokers: 133
Stockmakers: 119
Tobacconists: 163
Tallowmakers: 247
40376 of Zdët Ëwhi Med's population work within a Foundational Occupation.
2226 work in Agriculture
8968 work as Craftsmen
3265 work as Merchants
6388 work as Service Workers
4163 work as General Laborers
1660 work as Skilled Laborers
5732 work as Civil Servants
3544 work in Cottage Industries
2281 work as Artists
2149 work in Produce Industries
61837 of Zdët Ëwhi Med's population do not work in a formal occupation, but do contribute to the local economy. 4258 (4%) are noncontributers.
Points of Interest
Zdët Ëwhi Med's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
The the a set of greaves of Augury, an a set of greaves imbued with great amounts of Augury energies was created near Zdët Ëwhi Med by in time immemorial, reportedly some time during the late 2nd century.